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Super collapse ii online
Super collapse ii online













The design of the main menu continues to be as surprising as the prequel. The game reveals more signs of increased difficulty, which make the puzzles even more difficult. It's the game where the standard of having the last page locked entirely was set. This is the first game where the design of the main menu and the logo is altered, and has remained like this since. Instead of making the puzzles easier, the puzzles became harder.

super collapse ii online

It's the first game to have only 300 puzzles instead of 306. The first game to feature a number, but the main menu animation is the same. It also introduces dark green, brown, cyan and pink blocks. Also has a subpar online version, released on March 30th, 2007.Īs a gap closer attempt in terms of difficulty between it and the first game, the puzzles are still relatively easy. For a game based on only one game mode (Puzzle mode), it's pretty basic, but it works. The puzzles in this game are the easiest of the five sets.

  • They're all based on the designs of Super Collapse! 3 and Collapse! Crunch, and they focus on only one game mode, one that tests your brain instead of your fingers.
  • It also features double versions of several game modes, like Double Relapse or Double Continuous. Released on December 9th, 2009, and is the last canonical game in the franchise as of now. Not to be confused with the very first game, it brought out pretty much the most out of any game franchise with its amazing design, an even more developed storyline, some mini-games and the addition of multiple colored blocks depending on the map. Released on May 11th, 2006, and the DS/PSP ports a year later. Purple blocks are added instead of lavender blocks.

    super collapse ii online

    It brought quite a lot of innovation compared to other games, with new music, design and storyline, as well as three new game modes that are available at the shop. It's nothing new, except the music is changed, as well as the background, and the ability of showing high scores on the main menu is now possible. Released on June 16th, 2004.Ī "premium" version of the second game in the franchise. It's the first game to introduce a sixth color, the lavender blocks. The third game in the franchise, and the most obscure downloadable game, and while it still has four game modes, they are different from the ones familiar to most people. However, the features from the prequel are more of the same otherwise. It has a Game Boy Advance port, and introduces three new game modes, which made the game somewhat innovative. It runs at 640x480, and apart from the basic gameplay, it introduced ingame music and bonus rounds, all of which are used in the sequel as well. The first downloadable game of the franchise. The very first game of the franchise, and can only be played using Flashpoint.

    super collapse ii online

    Here are all of the games of the franchise that have been released so far:.















    Super collapse ii online